Online Safety
Online Safety Lead - Mrs Cathy Brokenshire
Parental Controls Booklet
Monthly Online Safety Newsletters
Online Safety
The internet is amazing – we can play, learn, create and connect. For children, their world and the digital world are one and the same, and we want to help them thrive. At St Dennis Primary Academy, we recognise the importance of keeping everyone safe in an ever-growing and changing online and digital world. The reality is that however hard we try to control accessibility of the internet, we must help our children develop the skills and capacity to use it safely, without placing themselves, or others, at risk.
How do we do this?
We encourage our children to be curious, and we also encourage them to have conversations with adults. With an open approach to technology, where children are honest and transparent, the conversations themselves will help protect our children from harm.
At St Dennis Primary Academy, we are protected by filtering and monitoring through collaboration with the South West Grid for Learning. For our computing curriculum, we follow the Purple Mash scheme which has a block of learning in every year group and the content of this is embedded in further learning throughout the year. Through PSHE lessons, we also use Brook Learn lessons that focus on keepig safe online.
Purple Mash – Online Safety Learning | ||
| Key Learning | Key Vocabulary linked to Online Safety |
Year 1 |
| Log in – Using a username and password to access a system. Username – A name that is used by a person to access an online site. Password – A series of letters, numbers and special characters that is entered after the username to access an online site. In Purple Mash, this can also be a series of pictures. Avatar – A digital picture to represent someone. Log out – Leaving a computer system. |
Year 2 |
| Search – Look for information in (in a database or the World Wide Web) using a search engine. Sharing – Post or repost (something) on a website. Email – Messages distributed by electronic means from one computer user to one or more people. Attachment – A computer file sent with an email. Digital Footprint – The information about a person that exists on the Internet as a result of their online activity. |
Year 3 |
| Password – A secret word, phrase or combination of letters, numbers and symbols that must be used to gain admission to a site or application such as a website. Blog – A regularly updated website or web page, typically one run by an individual or small group, that is written in an informal or conversational style. Username – An identification used by a person with access to a computer, network, or online service. Spoof website – A website that uses dishonest designs to trick users into thinking that it represents the truth. PEGI rating – A rating that shows what age a game is suitable for. |
Year 4 |
| Computer virus – A piece of code which can copy itself and typically has a damaging effect on the device, such as corrupting the system or destroying data. Cookies – A small amount of data generated by a website and saved by a web browser. Its purpose is to remember information about the user. Copyright –When the rights to something belong to a specific person. Digital footprint – The information about a person that exists on the Internet as a result of their online activity. Identity theft – When a person pretends to be someone else. Malware – Software that is specifically designed to disrupt, damage, or gain unauthorized access to a computer system. Phishing – Practice of sending email pretending to be from reputable companies in order to persuade individuals to reveal personal information, such as passwords and credit cards numbers. Plagiarism – When you use someone else's words or ideas and pass them off as your own. Spam - Messages sent over the Internet, typically to many users, for the purposes of advertising, phishing or spreading malware. |
Year 5 |
| Online safety – Refers to staying safe when having a presence online. Smart rules – A set of rules based around the word SMART designed to help you stay safe when online. Password – A string of characters that allows access to a computer system or service. Reputable – Having a good reputation. Encryption – The process of converting information or data into a code, especially to prevent unauthorized access. Identity theft – The practice of using another person's name and personal information in order to obtain credit, loans, etc. Shared image – A picture that is shared online for other people to see. Plagiarism – The practice of taking someone else's work or ideas and passing them off as one's own.
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Year 6 |
| Digital footprint – The information about a person that exists on the Internet as a result of their online activity. Password - A string of characters that allow access to a computer system or service. PEGI rating – A rating that shows what age a game is suitable for. Phishing – The practice of sending email pretending to be from reputable companies in order to persuade individuals to reveal personal information, such as passwords and credit cards numbers Screen time - Time spent using a device such as a computer, television, or games console. Spoof website – A website that uses dishonest design to trick users into thinking that it represents the truth. |
Brook Learn Lessons | |
Year 1 | Managing our time safely whilst online Describe how something online might make someone feel worried or sad Recognise different feelings Identify up to four adults who can help with problems online |
Year 2 | Sharing pictures Describe what might happen if we share a picture Identify the effect of people’s actions online and consider ways of keeping myself and others safe Recognise that I can be an ‘upstander’ by choosing not to join in Identify up to four adults in my life who I trust and how I can ask them for help if I have a problem online Online friends Describe the qualities that make a good friend Identify that people online may not tell the truth Explain the difference between a secret and a surprise Identify up to four adults in my life who I trust and how to ask them for help if I have a problem online |
Year 3 | The internet and everyday life Describe how someone might feel if people are always on their devices Evaluate how much time they spend on my digital devices Identify the benefits of taking time to disconnect from digital devices |
Year 4 | What makes a good friend? Identify the qualities of a good friend (on/ offline) Describe the effects of loneliness and how to support ourselves and others Understand that friendships change across our lifetime Identify how to manage conflict in friendships positively Describe how to get support Safely enjoying the online world Recognise when something encountered online ‘doesn’t feel right’ Identify and resist pressurising and manipulative behaviour Identify some risks of sharing photos, videos and comments publicly Explain what privacy settings are used for and how they can help Give examples of how online actions can affect others |
Year 5 | Online content – Can you trust everything you see online Understand that not everything online is trustworthy Recognise some of the differences between fact and opinion Describe how to make decisions on what they trust online using agreed criteria Online contact – Can you trust everyone who contacts you online? Recognise that it is their own choice to accept something online Recognise ways that people may seek to persuade them online Know what to do if they have any concerns about something they experience online |
Year 6 | Online friendships and keeping safe Understand the dangers of taking personal photographs and sharing them online Skills for using the internet safely Understand the dangers of chatting to strangers online Social media Recognise what wellbeing and social media mean Describe actions a person can take to look after their wellbeing with a balance of online and offline activities Evaluate the positives and negatives of social media |
Safer Internet Day is also a whole school focus every February, and it helps us to explore what it means to stay safe. Through assemblies, year-group-specific lessons and interactive games we explore what staying safe looks like and how we can be safe. Here are the objectives from this year’s Safer Internet Day.
How can you help at home?
There are many websites that can support you in helping your child stay safe online, from finding out about how to use privacy controls, information on cyberbullying or researching whether the latest game is age appropriate.
Internet matters supports families through ‘expert support and practical tips to help children benefit from connected technology and the internet safely and smartly’.
Go to Internet Matters website
Net Aware uses the expertise of the NSPCC to give tools and advice on keeping safe online.
Go to Net Aware website
Thinkuknow has advice from the National Crime Agency on how to stay safe online.
Go to Thinkuknow website
The UK Safer Internet Centre also has advice, tips and guides on how to keep safe online.
Go to Safer Internet website
Common Sense Media gives unbiased and trusted advice on the age appropriateness of a range of media including films and games.
Go to Common Sense Media website